Completely lost - Looking for a GOOD getting started.

Pretty much the same … C++ is like second nature to me after about 25 years of using it, but I was a little stumped when I first jumped into UE programming. Having been at it for a month now, I will say that one good starting point is actually blueprints. If you’re familiar with programming, you’ll immediately see what’s going on under the hood of the blueprints. But the nice thing about blueprints is that they quickly expose you to everything that the engine can actually do. Try running through the blueprint tutorials, then maybe migrate the behavior from one of those tutorials over to code.