Compiling Unreal Engine 4 Editor failing Fedora 35

Hello! I’m very new to Unreal Engine. I’m trying to compile the -release version of the Unreal Engine 4 editor on Fedora 35. I was following along Epics quick start guide Linux Quick Start | Unreal Engine 4.27 Documentation

However I get crash a minute or so into the build that kills the entire terminal! Any thoughts on what this could be? I tried sending the output to a log, that’s below.

[1057/2690] Compile Module.BlueprintNativeCodeGen.cpp [1058/2690] Compile Module.NiagaraEditor.5_of_10.cpp [1059/2690] Compile Module.NiagaraEditor.3_of_10.cpp [1060/2690] Compile Module.HairStrandsCore.4_of_4.cpp [1061/2690] Compile Module.NiagaraEditor.10_of_10.cpp [1062/2690] Compile Module.AndroidPermission.gen.cpp [1063/2690] Compile Module.NetworkPrediction.cpp [1064/2690] Compile Module.NiagaraEditor.gen.1_of_4.cpp [1065/2690] Compile Module.NiagaraEditor.gen.2_of_4.cpp [1066/2690] Compile Module.ARUtilities.cpp [1067/2690] Compile Module.PluginWarden.cpp [1068/2690] Compile Module.MediaFrameworkUtilities.gen.cpp [1069/2690] Compile Module.HairStrandsCore.2_of_4.cpp [1070/2690] Compile Module.GameplayCameras.cpp [1071/2690] Compile Module.NiagaraEditor.gen.4_of_4.cpp [1072/2690] Compile DataSourceFiltering.gen.cpp [1073/2690] Compile Module.DataprepEditor.cpp [1075/2690] Compile Module.DataprepEditor.gen.cpp [1074/2690] Compile Module.BlackmagicMedia.gen.cpp [1076/2690] Compile Module.NiagaraEditor.gen.3_of_4.cpp [1077/2690] Compile Module.CommonConversationRuntime.cpp [1078/2690] Compile Module.NiagaraEditor.9_of_10.cpp [1079/2690] Compile CookedIterativeNetworkFile.cpp [1080/2690] Compile Module.Landmass.gen.cpp [1081/2690] Compile DataSourceFiltering.cpp [1082/2690] Compile Module.DMXEditor.gen.cpp [1083/2690] Compile Module.NiagaraEditor.4_of_10.cpp [1084/2690] Compile SignificanceManager.init.gen.cpp [1086/2690] Compile Module.DatasmithFBXTranslator.gen.cpp [1085/2690] Compile Module.BlueprintNativeCodeGen.gen.cpp [1087/2690] Compile Module.Merge.cpp [1088/2690] Compile Module.NiagaraEditor.6_of_10.cpp [1089/2690] Compile Module.EnhancedInput.cpp [jeremy@fedora UnrealEngine-release]$