Compiling UE 4 first time - Unable to read module manifest

Ive learned after 4 days working on the physics project built in 4.26 which VS 2017 is needed while another project in 4.27 requires VS 2019. After many rebuilds I noticed the community version of VS is needed as I did not have the c++ module for game development available once I installed the community version it was there. I look forward to this being my last time building with the wrong version.