Dear All
I have a landscape in my project (Resolution 2017 x 2017). I have assigned a landscape material, created/Assigned the corresponding layers and painted the landscape. I have also added static meshes to the scene. I am working on a laptop with Windows 10.
Whenever I open the Editor, all the shaders are being compiled (the entrie landscape is grey). It takes about 20…30 min to complete. Then the result is as it was before I last saved the project. However, it requires a lot of resources and I am losing a lot of time when I have to wait for so long before I can properly continue working.
Any Idea what could be causing the issue and how to fix it?
Thank you very much!