Compiling Shaders doesn't work (stuck with no progress)

Me Too this was the only thing that worked after hours of struggle. However I would like to actually compile my shaders in order to submit a build demo. Does anybody know a workaround for unfreezing slow compilation and still making sure they actually compile? I have an I9 and 3080-ti so I can’t imagine its my hardware especially since the project I am working on is not particularly graphically intensive. If anyone can think of anything I would very much appreciate it! Thanks!