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compiling help

I dont know much about unreal(game engines in general) im just starting. Any tutorial about this? how can i compile the scene so that someone can run it from another pc? in my case its just a visualization tour. I work with static renders and i started to see what can i create with this engine and bring to life renders.

I think you mean cooking and packaging, not compiling :). There’s a whole page on it in the documentation.