Dear Friends at Epic,
I’m using a bunch of predefined colors in my HUD and since these calcs run every tick I am wanting to make the colors static const.
The setup I used for FNames worked great, but for the FLinearColors I am getting a linker error
#.h
public:
static const FLinearColor RVColor_Pink;
static const FLinearColor RVColor_Red;
static const FLinearColor RVColor_Orange;
static const FLinearColor RVColor_Yellow;
static const FLinearColor RVColor_Reddish;
//FNames
public:
static const FName MorphA;
static const FName MorphB;
static const FName MorphF;
static const FName MorphQ;
#.cpp
AVictoryHUD::AVictoryHUD(const class FPostConstructInitializeProperties& PCIP) : Super(PCIP)
{
//wont compile
const FLinearColor RVColor_Red = FLinearColor(1,0,0,0.8);
const FLinearColor RVColor_Yellow = FLinearColor(1,1,0,1);
const FLinearColor RVColor_Pink = FLinearColor(1, 0, 1, 1);
const FLinearColor RVColor_Reddish = FLinearColor(1,0,0.111,1);
const FLinearColor RVColor_Orange = FLinearColor(1,0.3,0,1);
//FNames // <---- this part works great!
const FName MorphA = FName("A");
const FName MorphB = FName("B");
const FName MorphF = FName("F");
const FName MorphQ = FName("Q");
}
#compile error
1>------ Build started: Project: VictoryGame, Configuration: Development_Editor x64 ------
1> Parsing headers for VictoryGameEditor
1> Code generation finished for VictoryGameEditor and took 1.729
1> Module.VictoryGame.1_of_2.cpp
1> Module.VictoryGame.2_of_2.cpp
1> link.exe RocketEditor-VictoryGame.dll
1> Creating library E:\RocketVictory\VictoryGame\Intermediate/BuildData/VictoryGame\Win64\Development\RocketEditor-VictoryGame.lib and object E:\RocketVictory\VictoryGame\Intermediate/BuildData/VictoryGame\Win64\Development\RocketEditor-VictoryGame.exp
1>Module.VictoryGame.2_of_2.cpp.obj : error LNK2001: unresolved external symbol "public: static struct FLinearColor const AVictoryHUD::RVColor_Pink" (?RVColor_Pink@AVictoryHUD@@2UFLinearColor@@B)
1>Module.VictoryGame.2_of_2.cpp.obj : error LNK2001: unresolved external symbol "public: static struct FLinearColor const AVictoryHUD::RVColor_Red" (?RVColor_Red@AVictoryHUD@@2UFLinearColor@@B)
1>Module.VictoryGame.2_of_2.cpp.obj : error LNK2001: unresolved external symbol "public: static struct FLinearColor const AVictoryHUD::RVColor_Orange" (?RVColor_Orange@AVictoryHUD@@2UFLinearColor@@B)
1>Module.VictoryGame.2_of_2.cpp.obj : error LNK2001: unresolved external symbol "public: static struct FLinearColor const AVictoryHUD::RVColor_Yellow" (?RVColor_Yellow@AVictoryHUD@@2UFLinearColor@@B)
1>E:\RocketVictory\VictoryGame\Binaries\Win64\RocketEditor-VictoryGame.dll : fatal error LNK1120: 4 unresolved externals
#Thanks!
Thanks in advance!
Rama