Today I ran into problems using dynamic_cast with a custom class - API class - for which I got the following error:
Severity Code Descript'dynamic_cast' used on polymorphic type 'Condition' with /GR-; unpredictable behavior may result
Which makes perfect sense. Question is, how can I enable it?
I should see something like that on project proprieties, but I don’t, for some reason, I never do in UE4 projects.