Compiled version in editor?

Got a question, I just built the engine in VS, I then opened the editor and installed the launcher, how do I get the engine I just built as an option in the launcher?

Sorry, i mean in the launcher.

As a work around you could right click on the .uproject and click “Switch engine version”.
And then create a shortcut to the engine version binary you built and run it directly.


Is this even possible, if so then how?