Hey guys,
I was thinking about a solution for the needs of my job using Unreal, which we use all the time. I didn’t know if anyone has ever created an animation using sequencer, not a game, and then make like a compiled version of that where certain lights and texture samples are exposed in the compiled version. So I could deliver a file that runs like a game but is just sequencer with like a render button and a few image path options? So somebody can make information versions of that animation without having to open Unreal. I Googled this but didn’t find anything and so I thought Id ask here.
Thanks for any thoughts!