I tried to compile UE5 on linux-arm64, but I found that I could not run setup.sh properly. How should I modify the corresponding script file so that I can compile normally:
Do you have solved this issues?
Once i tried to compile UE4.27, which UE4 is using mono to invoke th gitdependencies to download something, and it can download everything normally, but i saw inside UE5 it have remove mono to execute the gitdependencies directly.