Compile Issues - Click work different as Standalone Game

Hello everyone. I have an issue when finishing the build.

When I try the “Standalone Game Mode” with “Pixel Streaming” everything works right with my pc and mobile.

Some actions do not world properly when I compile my app.

For my setup, “MyPlayerController” makes a LineTraceByChannel from my screen location to the world.

This works perfectly in “Standalone Game”. When I “Compile” the app some issues happend:
-Can’t see Screen Messages ( I’m using “execute Console Comand to always print them”).
-Can’t see LineTrace Draw Debug (it’s setup “For Duration” and in the test, i can see it).
-My Controller does not trace a line.

My main worry is that the app does not work in the same way compiled and the tested