As the title says, I can’t compile using the “Development” configuration of Visual Studio. It throws me this error, which is related to the engine itself:
c:\program files\epic games\ue_4.14\engine\source\editor\unrealed\classes\editor\EditorPerProjectUserSettings.h(5): fatal error C1083: Cannot open include file: ‘EditorPerProjectUserSettings.generated.h’: No such file or directory
Did it happen to anyone before? I couldn’t find anything online, and I’ve no idea how to fix it…