Compile: Cant find module?


I added VaRest plugin and it works on PIE just fine. Im trying to compile everything in a Server.exe, yet I get this errors: (before adding VaRest I didnt have issues)

When generating project fileS:
Running I:/GitHub/UnrealEngine-4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“I:/Users/PF_2/Documents/Unreal Projects/Helbreath3d/Helbreath3d.uproject” -game -engine -progress
Discovering modules, targets and source code for game…
ERROR: Couldn’t find module rules file for module ‘VaRestPlugin’.

When compiling the server:
1>EXEC : error : Couldn’t find module rules file for module ‘VaRestPlugin’.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(37,5): error MSB3073: The command “I:\GitHub\UnrealEngine-4.10\Engine\Build\BatchFiles\Build.bat Helbreath3d Win64 Development “I:\Users\PF_2\Documents\Unreal Projects\Helbreath3d\Helbreath3d.uproject” -waitmutex -2015” exited with code -1.
========== Build: 0 succeeded, 1 failed, 3 up-to-date, 0 skipped ==========

Been with this issue for days. Cant find anything on the internet… I did added the settings to the Build.cs and the defaultEngine setting. (checked, double chcked, they’re fine, since I can use varest on pie…)