Compile and Start Error under Linux

Another workaround you could use is the following:

Open the file "./Engine/Source/Programs/UnrealBuildTool/Linux/LinuxToolChain.cs"

Insert the following piece of code after line 343

 if (CompilerVersionGreaterOrEqual(3, 7, 0))
 {
     Result += " -Wno-shift-negative-value"; // Triggered by ThirdParty/libJPG due to usage of: (-1) << ...
 }

Rerun GenerateProjectFiles.sh

Rebuild Engine