Hello! I try compile UE4 on LMDE 2 Betsy and when Unreal Editor began compiling, I got following error:
bash "/home/hubert/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh UnrealFrontend Linux Development Building UnrealFrontend... Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch) Target is up to date bash "/home/hubert/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh UE4Editor Linux Development Building UE4Editor... Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch) Performing full C++ include scan (no include cache file) Performing 871 actions (1 in parallel) [1/871] Compile Module.SlateCore.cpp /home/hubert/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh: linia 16: 4216 Aborted mono Engine/Binaries/DotNET/UnrealBuildTool.exe $* Makefile:188: commands for object 'UE4Editor' failed make: *** [UE4Editor] Error 137
I’ve newest mono environment and I’ve newest clang. What should I do to compile it?