Hello! I try compile UE4 on LMDE 2 Betsy and when Unreal Editor began compiling, I got following error:
bash "/home/hubert/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh UnrealFrontend Linux Development
Building UnrealFrontend...
Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch)
Target is up to date
bash "/home/hubert/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh UE4Editor Linux Development
Building UE4Editor...
Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch)
Performing full C++ include scan (no include cache file)
Performing 871 actions (1 in parallel)
[1/871] Compile Module.SlateCore.cpp
/home/hubert/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh: linia 16: 4216 Aborted mono Engine/Binaries/DotNET/UnrealBuildTool.exe $*
Makefile:188: commands for object 'UE4Editor' failed
make: *** [UE4Editor] Error 137
I’ve newest mono environment and I’ve newest clang. What should I do to compile it?