Comparing a Hit Actor to an Actor reference?

Hi I’ve been having a problem with getting Blueprint to reconise that the character I have hit (Hunter) is the same as the Hunter reference. I can’t get past this branch if it is not true.

The ‘Equal’ node should be ‘Equals (Object)’ Make sure you select the right node from the menu…

But looking at the pic you posted, it looks like you are using the right node. So the next step is to make sure the ‘Ref Hunter’ variable actually holds reference to the right Actor instance. IF it is not set or points to the wrong Actor your branch will fail. So try debugging and see what ‘Ref Hunter’ points to when execution reaches this point.