Hello. Basically I’ve made a spawner with 4 difficulty variables and it must spawn an actor if spawners difficulty are equal to game difficulty. I’ve added script to level blueprint that sets difficulty to hard and I’ve placed 4 of these spawners on the level, but they’re don’t work properly and spawns object even if difficulty is not set up or not equal to game difficulty.
Spawner blueprint:
Level blueprint:
Spawner settings in game:
Save Game variables: