If you want to create your own MMO Game, you come to the point either to use middleware or write your own system.
Im working on an interface written in PHP to modify persistent data storage, stored in a mysql database directly from blueprint.
So the result will be, by calling some custom events in UGameInstance you can RegisterAccounts, SendMessages, SaveInventory or you could write a server listing system by blueprint only. There are no limits!
Bootstrapped Admin Page also included where you can manage accounts, games, messages, events from your phone, tablet or pc from anywhere
I launched a Git Hub page for the project and would like to invite everybody to fork it and work with it, if these features sound interesting.
Parts of this package:
- UE4AM (PHP SQL Interface)
- UE4AM Administration Area
- UE4 Blueprints needed for communication
- Game Launcher to update game files
Here is the documentation how it works:
May all your ideas come true,