In this tutorial, we will create a Foot IK plugin using the Control Rig in UE5.7. This plugin is an upgraded version of the built-in Foot IK Control Rig in UE5. It includes the function of aligning the feet with the ground. More importantly, it does not rely on any specific skeleton. All Rigs are generated procedurally, allowing for adaptation to all humanoid skeletons without any code modifications.
https://dev.epicgames.com/community/learning/tutorials/55WY/unreal-engine-using-the-control-rig-of-ue5-7-build-an-advanced-foot-ik-plugin-from-scratch-that-is-suitable-for-all-humanoid-characters