Community Tutorial: Unreal Engine: Projectile component

Hi! In this tutorial, we dive into the Projectile Component in Unreal Engine and explore how to create dynamic projectiles using Blueprints.

You’ll learn how to:

Set up a custom BP_Projectile Actor

Configure Initial Speed, Max Speed, and Bounciness

Use Velocity vectors to control trajectory

Spawn projectiles using input events

Trigger explosions on impact with the OnComponentHit event

Whether you’re building a shooter or a spell system, this guide will help you understand how to make your projectiles behave exactly the way you want.

https://dev.epicgames.com/community/learning/tutorials/ODoM/fortnite-unreal-engine-projectile-component