This series covers the full workflow of creating and working with landscapes in Unreal Engine — from terrain setup to advanced landscape material creation.
You’ll learn how to:
- Create landscapes using imported height maps
- Understand the Manage Tab
- Use the tools and settings in the Sculpt Tab
- Work through the Paint Tab for terrain texturing
- Build detailed and flexible landscape materials
I also go deep into important material nodes and techniques such as:
- Landscape Blend Node
- 3 Point Level Node
- Distance Blend Node
- Material Variations
- Reroute Node
- And more
This tutorial series is built to help artists, designers, and developers create more realistic and production-ready landscapes for games, cinematics, and visualization projects.
https://dev.epicgames.com/community/learning/tutorials/qEJK/unreal-engine-landscape-tutorial-series