A few tips & tricks on how to deal with Unreal Engine 5 World Partition HLODs.
https://dev.epicgames.com/community/learning/tutorials/z050/unreal-engine-5-world-partition-hlods-tips-tricks
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Great tips, thanks!
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Thank you - this is great!!
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Very useful tips, many thanks!
Nice, but I’m trying to understand, why instanced layer for landscape?
OP, thank you for your invaluable experience.
I’m a seasoned UE dev and I use HLODs on all projects. Right now, I’m trying to wrap my head around HLOD in World Partition and it’s INFURIATING. As of UE5.5 the system is still bare-bones, no UI, no decent visual feedback for previewing. And the official guide is a spit in the face in terms of usefulness.
Be sure, what you wrote is super valuable and every sentence I will take into careful consideration. God bless you!