Frustrated with broken materials or lighting glitches when exporting from 3ds Max to Unreal Engine 5? Let’s fix that — for good.
Welcome to Day 2 of the Architectural Visualization in Unreal Engine 5 series, where we dive into the right way to export scenes from 3ds Max using the Datasmith plugin.
This step-by-step tutorial will help you avoid the common mistakes that ruin your ArchViz workflow — like missing geometry, incorrect lighting, or broken materials.
https://dev.epicgames.com/community/learning/tutorials/BWkk/unreal-engine-5-for-archviz-day-2-exporting-from-3ds-max-with-datasmith-beginner-tutorial