This tutorial will show you how to implement a complete flashbang effect in unreal engine.
A flashbang explosion disorients nearby people due to the loud noise and it can affect the vision as well. Inside the game, in order to convey the idea of disorientation, the screen will get brightened up and the time will be slowed down. Also, an ear-ringing sound will be played. After a short while, the brightness and the sound will be faded out and the game will return to normal. To achieve this effect, post process effect like bloom will be used. The flashbang explosion will have an effect will change based on the distance to the explosion and the effect will be maximized if the player is directly looking at the explosion.
Also, I will show you how the enemy AI characters react to the flashbang effect by covering their eyes and temporarily stop attacking the player by to convey the idea that they are disoriented by the effect.
https://dev.epicgames.com/community/learning/tutorials/eJkZ/unreal-engine-5-flashbang-tutorial
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