A fully C+±programmed quadcopter drone for Unreal Engine 5.8—step by step, from the very first line to a finished flight model with HUD. For anyone who knows Blueprints and wants to make the jump to C++. 7 videos (German): project setup & UCLASS/UPROPERTY/UFUNCTION, components in code, Enhanced Input in C++, a physics-based flight model with AddForce/AddTorque, a state machine with crash detection & battery, a HUD without UMG, and a real debugging session. Includes a Git tag per episode in the companion repository.
https://dev.epicgames.com/community/learning/tutorials/Bb3DR/unreal-engine-5-c-the-drone-series