Community Tutorial: Unreal Engine 5.7 - Chaos Destruction for Beginners - Part 4: Geometry Cache

In this series we will cover how to create destructible assets using Chaos.
In Part 4 of this series, we will be covering the Geometry Cache which allows you to cache your Chaos simulation for more efficient playback of your simulation in-game. We also take everything we’ve learned in this series, and apply it to an actual environment where we simulate a rock fall across a winter road using the FREE “Automotive Winter Scene” environment on FAB, created by Epic.

https://dev.epicgames.com/community/learning/tutorials/nKyO/fortnite-fab-unreal-engine-5-7-chaos-destruction-for-beginners-part-4-geometry-cache