Community Tutorial: Unreal Engine 5.6 MetaHuman Crowd Sysytem - Chapter 2 - Create the Basic Blueprint

The second chapter of the “MetaHuman Crowd System” tutorial series, a system for controlling hundreds of metahumans simultaneously. In this chapter, we’ll start creating the core of the system: the BP_MH_Base_Crowd.

https://dev.epicgames.com/community/learning/tutorials/L7EY/unreal-engine-5-6-metahuman-crowd-sysytem-chapter-2-create-the-basic-blueprint