Another technique for fixing clothing problems. This time, we’ll look at how to fix clothing physics simulations. The easiest way to do it. Instead of going crazy trying to set hundreds of parameters in the clothing data editor, you can perform a basic setup and then adjust the clothing behavior in real time using the level sequencer. Quick and clean!
Thanks for watching.
Have fun!
https://dev.epicgames.com/community/learning/tutorials/Z2l7/unreal-engine-5-6-metahuman-crowd-system-upgrade-to-chapter-3-fix-clothes-issues-in-sequencer