In this tutorial, I’ll guide you through the process of integrating custom traversable objects into the Motion Matching Game Animation Sample project using Unreal Engine 5.4.
We’ll also explore how to leverage Lyra’s procedural mesh generation to create dynamic environments. Perfect for those looking to enhance their game mechanics and bring more realism to their projects. Don’t forget to like, subscribe, and hit the notification bell to stay updated on the latest Unreal Engine tutorials!
https://dev.epicgames.com/community/learning/tutorials/BJDO/unreal-engine-5-4-custom-traversable-objects-in-gasp-lyra-procedural-mesh-integration-tutorial