Community Tutorial: Unreal Engine 5.3.2 for Meta Quest VR

Hi Tomtom. I’ve fixed the “SDK Tools” tab version number, the “Android SDK Build-Tools 35-rc2” should be fine. Within your Unreal Project “Edit/ Project Setting/Platforms/Android SDK” is everything looking OK?

Something like this, for instance. Also, remember to remove JAVA_HOME from your Environment Variables, as noted in the “Unreal Engine Android Setup” section of the guide (Epic fixed this in UE5.4). After running the “SetupAndroid.bat,” you can always put JAVA_HOME back.