Community Tutorial: Unreal 5.3 - The Jump Flood Algorithm (or how to make wide outlines!)

In this video I cover the basics of the Jump Flood Algorithm (JFA), and how to make the effect in Unreal Engine. This version uses a single Render Target, unlike other similar tutorials.

Ben Golus’ Post on the subject: The Quest for Very Wide Outlines. An Exploration of GPU Silhouette… | by Ben Golus | Medium
Shadertoy version: Shader - Shadertoy BETA

https://dev.epicgames.com/community/learning/tutorials/B7yV/unreal-engine-unreal-5-3-the-jump-flood-algorithm-or-how-to-make-wide-outlines

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