An accessible explanation on vectors and how to avoid potentiel issues when used for inputs. **** Make SenS is a series explaining how I’m creating systems and assets for my game SenS, to learn about game design and Unreal Engine.
https://dev.epicgames.com/community/learning/tutorials/jwJJ/unreal-engine-understanding-vectors-and-normalizing-move-inputs-makesens-003-en