In this lesson, we will explore the fundamentals of creating UI widgets in Unreal Engine using the UMG (Unreal Motion Graphics) system.
You will learn how to design and implement a functional Menu widget from scratch, including layout setup, adding UI elements, and configuring their properties.
During the lesson, we will cover:
Creating a new Widget Blueprint
Understanding the UMG Designer and Graph panels
Adding and arranging UI components (buttons, text, panels)
Styling and aligning menu elements
Setting up button interactions
Connecting widget logic through Blueprint scripting
Displaying the Menu widget in the game viewport
By the end of this lesson, you will have a fully functional Menu widget and a solid understanding of how to build and manage UI widgets in Unreal Engine projects.
This knowledge can be applied to creating main menus, pause menus, HUD elements, and other in-game interface systems.
https://dev.epicgames.com/community/learning/tutorials/5EVp/unreal-engine-umg-how-to-create-widgets