Community Tutorial: UE5 Tutorial 3D Sculpt to Metahuman Character

I created a tutorial on of the methods that can be used to generate a Metahuman Character, by using a pre-modeled mesh.
By using this method, you can create your sculpture or clean up a 4D Facial Scan and use it as a tracking surface to define the shape of you Metahuman character’s face. The topology doesn’t need to be matching and I strongly recommend this workflow, for people that want to have a more hand-sculpted approach to the Metahuman Generation.

This tutorial video was recorded as part of my Unreal Authorised Instructor exam, which I’m happy to announce that I have successfully passed.

If anyone has any questions, or if you would like me to make additional tutorials, perhaps on animation methods of the Metahuman face, please let me know below!

Thanks!

https://dev.epicgames.com/community/learning/tutorials/p4YWG/unreal-engine-ue5-tutorial-3d-sculpt-to-metahuman-character