Community Tutorial: UE5 - Share animations between skeletons

A short video explaining how we can share animations between skeletons using the new feature called “Compatible Skeletons”. This makes it much easier to use asset packs from the marketplace as well.

https://dev.epicgames.com/community/learning/tutorials/eD3J/ue5-share-animations-between-skeletons

HI
I try the compatible skeleton feature of Ue5
that can shared animation across the similar bone hierarchy
the problem is the compatible skeleton with T pose not work with this method
even if I edit new skeleton, the current pose to A pose
but the shared compatible skeleton still remember the T pose
animation shared but it out of place
Is this a bug or need other thing to work around
thank you

I love you man, your video saved me tons of time :heartbeat:

Hello. I know this is a very old topic. I have seen this video before and followed it to the tee.

For me, it doesn’t work. The animations do not look good at all even though the skeletons are close to being identical. Perhaps this feature had some changes now that we are in 2024.

I want to be able to share animations with several skeletons without having to retarget all animations to each and every skeleton. Way too time consuming and resource demanding.

Anyone care to give their feedback on this one ?

Thanks !