In this lesson we explore the new PCG mode tools in the latest version of Unreal Engine and learn how they can speed up environment creation. Instead of only working inside the graph, you’ll learn how to use the paint tool, place tool, layered placement, scatter tools, and volume tools to control exactly where assets appear in your scene. This lesson focuses on practical workflow improvements while continuing to build the same procedural forest environment step by step.
https://dev.epicgames.com/community/learning/tutorials/bEo0/unreal-engine-fab-ue5-series-pcg-for-beginners-04-create-roads-paths