Made a guide on the Retargeting Source Options that came back in 5.1, that was previously in UE4. Worth a watch if you are importing Animations to your Unreal Engine Project.
https://dev.epicgames.com/community/learning/tutorials/JGaq/unreal-engine-ue5-retargeting-source-options-explained
thanks, i was confused about this. maybe the compatible skeletons will show up in the sources list soon?
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What happened to this? Is it still around somewhere?