In this tutorial, we’ll be implementing a sitting down ability. We’ll use motion warping so that the character sits down on their target chair, looking all relaxed before they stand back up.
This is meant for an introduction of how Lyra has abilities (pickup, sit) and can be expanded on for other interactive abilities with targets like opening up a door, pressing a button or anything for your game!
I personally like sitting down in games like Botany Manor
https://dev.epicgames.com/community/learning/tutorials/z027/unreal-engine-ue5-lyra-interaction-ability-sitting-down-on-a-chair-using-motion-warping-tutorial