When creating advanced stylized animations, traditional FBX skeletal meshes often limit character expressiveness, making it difficult to achieve extreme “Squash & Stretch” or non-linear deformations like smear frames. Designed to solve this core pipeline bottleneck, this masterclass guides you through establishing an advanced, industry-standard workflow based on the Alembic (ABC) Geometry Cache.
https://dev.epicgames.com/community/learning/tutorials/KxnD/unreal-engine-ue5-alembic-ue5-stylized-animation-pipeline-mastering-the-alembic-abc-workflow