Discover an innovative workflow for integrating custom 3D clothing onto MetaHuman characters directly within Unreal Engine, bypassing the need for external software like MetaTailor. This article details a comprehensive, step-by-step process, from transforming 2D concepts into 3D meshes to achieving perfect clothing fit and realistic skin weighting for any MetaHuman pose. Learn how to leverage Unreal Engine’s powerful tools, including strategic re-imports with ‘use T0 as refpose’ and efficient IK Retargeting, to unlock unparalleled flexibility in virtual fashion and character customization. A must-read for 3D artists, game developers, and virtual production enthusiasts looking to streamline their MetaHuman clothing pipeline.
https://dev.epicgames.com/community/learning/tutorials/JZRq/uai-customizing-metahuman-clothing-from-2d-concept-to-3d-in-unreal-engine-no-intermediate-software-required
so right now if we want simple solution, metatailor is still worth for creating metahuman custom clothes.