Are you having issues getting Unreal Engine to see Live Link Face or Live Link VCam mobile device in Live Link ? This tutorial will cover how to debug and fix a few of the most common Live Link connection issues with Unreal Engine.
https://dev.epicgames.com/community/learning/tutorials/Wp0B/unreal-engine-troubleshooting-live-link
Unfortunately I’ve tried all of these trouble shooting tips and Live Link still doesn’t pick up any device. Whether thats my VR headset & controllers or my LiveLink Face App.
Are you expected to have your pc plugged into the wireless router via an ethernet cable? I ask because mine is connected via wifi on the same network as my phone and I’m still not getting anything.
Hi I’m wondering about how to control the outputs on VCAM during a multiplayer session? I want to set up the VCAM viewport on just the client but every time I enable the VCAM component it seems to enable it for everybody and the host as well. I’m just trying to figure out how I could distinguish the viewport with the clients in multiplayer. Thank you
Hey There, thanks for providing this page!!
It was really helpful!
I’ve got a problem, and maybe this is the right place to ask the following questions…
The problem: The LiveLinkApp on the Iphone 14 pro doesn’t create a “Listener IP Address” ._.
did anybody have a similar problem? What do I have to change ?
Plan was to Animate a MetaHuman, but I’m stuck at this point…
However, I can work around this by moving the Footage out of the app directly to the PC, but i wanted to know if there is a direct fix for this problem or if I just didn’t check a box which is required for gaining a listener IP xD
I thought IPs are something which are created by default… ?!
Greetings and thanks for reading,
Stay Epic!