Community Tutorial: #Tip-11 | Unity/Unreal Engine Switching | Timeline/Sequencer

Unity comes with several tools to create cinematic content. The Timeline tool is used to create cinematic sequences in the editor and Cinemachine is a set of tools for controlling the camera. When used together, these tools provide developers the ability to create dynamic cinematic sequences at runtime.
Sequencer is Unreal Engine’s multi-track editor used for creating and previewing cinematic sequences in real time.
The editor contains robust cinematic tools that you can use to create animated and cinematic sequences.
unity #UnrealEngine #GameDevelopment

https://dev.epicgames.com/community/learning/tutorials/JWDb/fortnite-tip-11-unity-unreal-engine-switching-timeline-sequencer