Unity’s Visual Effects Graph is used to create GPU particle simulations. The system uses a node-based interface to create the effects and can simulate a large number of particles during gameplay.
The Niagara VFX System is Unreal Engine’s next-generation VFX system. Niagara offers full control to its users. It is programmable and customizable on every axis and provides advanced tools for debugging, visualization, and performance measurement.
unity #UnrealEngine #GameDevelopment
https://dev.epicgames.com/community/learning/tutorials/ppD0/fortnite-tip-10-unity-unreal-engine-switching-visual-effects-niagara-vfx