Community Tutorial: The Metahuman Creator Modifications for Short Film Enzo

I cover the Metahuman Creator modification process I used for Enzo, a metahuman created with the mesh to metahuman plugin. This includes a brief overview of the region influence feature specific to the mesh to metahuman plugin, along with how creative choices were made using some of the new groom options, details in the eyes and teeth in order to bring the character features closer to realism.

https://dev.epicgames.com/community/learning/tutorials/PkmR/unreal-engine-the-metahuman-creator-modifications-for-short-film-enzo

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