In this tutorial, we’ll walk through the process of texturing a 3D mesh in Unreal Engine 5 (UE5) using a master material and material instances. This workflow is efficient, flexible, and allows you to create complex visual effects while maintaining a performance-friendly approach. Using material instances is ideal because it enables you to create variations without duplicating the entire material setup.
https://dev.epicgames.com/community/learning/tutorials/B37D/texturing-a-3d-mesh-with-material-instances-in-unreal-engine-5