Want to spawn objects dynamically on any surface in Unreal Engine? In this tutorial, we’ll use PCG (Procedural Content Generation) tools to detect surfaces, align objects correctly, and add natural randomness for realistic placement. Whether you’re spawning trees on mountains, enemies on rooftops, or loot on the ground, this technique will take your game’s procedural systems to the next level!
What You’ll Learn:
How to use Unreal’s PCG Graph to spawn objects
Add randomization & constraints for natural placement
https://dev.epicgames.com/community/learning/tutorials/KPox/spawn-on-any-object-with-unreal-engine-pcg