Community Tutorial: Smart Data Storage -- 5 Ways To Store And Access Global Variables In Blueprints

5 ways you can store variables and access them from anywhere within your project.

Methods:

  1. Data Tables
  2. Function libraries
  3. Actor components
  4. Data assets
  5. Class defaults
  6. Game instance, game mode, and game state

You can store colours, floats, arrays, vectors, textures – literally whatever. Store them all in a clever place to reduce time spent editing your code when you make changes, while also reducing your dependencies for clean migration.

Example cases:

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Thank you. It’s a great Tutorial.

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