This tutorial explains how to set up a clean and reliable version control workflow for Unreal Engine 5 projects using Git, GitHub Desktop, and Git LFS (Large File Storage).
It covers initializing an Unreal Engine project as a Git repository, applying the official Unreal Engine .gitignore template, configuring .gitattributes for Git LFS, and safely committing, pushing, and rolling back changes using GitHub Desktop. The guide also explains when Git LFS is required, how to track large binary assets, and how to monitor LFS storage usage on GitHub.
This workflow is suitable for both Blueprint and C++ projects and is designed for solo developers as well as small teams who want clean repositories, safe backups, and scalable collaboration.
https://dev.epicgames.com/community/learning/tutorials/Yo1O/setting-up-git-and-git-lfs-for-unreal-engine-5-using-github-desktop